To Click or Not to Click

Andy CampbellOpening Up

Shakespeare’s Hamlet, articulated through the soliloquy “to be or not to be,” foregrounds a moral dilemma often interpreted as existential. Although Hamlet’s conflict arises from his position as Prince of Denmark, such ethical uncertainty is neither culturally specific nor limited to royalty; rather, it reflects a broader human condition transcending time, context, and status. To Click or Not to Click, … Read More

Λιμενικό Σώμα. Unwanted listening: a proof of concept

Andy CampbellOpening Up

The work is based on an insight on how transgenerational trauma reveals itself through listening practices and modes of listening – that is where the concept of “unwanted listening.” comes from. Unwanted listening refers to all situations, where attentive listening is related either to strategies for survival (in situations of danger occuring during forced migrations, fleeing the place of military … Read More

Dioxin Field

Andy CampbellOpening Up

Dioxin Field is an immersive VR poem that fills what poetry ordinarily regards as whitespace with panoramic imagery. The poem is about the slow violence, environmental and otherwise, of the ongoing U.S. occupation of Okinawa. It is written inside linked 360˚ photographs of the same site over several 21st-century moments, and casts back to the site’s 20th-century history through text … Read More

Curl

Andy CampbellOpening Up

CURL is an interactive memoir about a boy learning to let his hair be wrong. The piece begins with four loops (C, U, R, L) each a small rebellion waiting to be touched. Click, and they uncurl into letters. Click again, and a single strand of hair drops from beyond the frame, dangling like a question the body has been … Read More

The Flagrant Algorithms Visit 19th Century Women

Andy CampbellOpening Up

Issues of racial bias, cultural bias, employment bias, and copyright infringement are inherent in contemporary AI systems. But the role of algorithms in controlling data generated from AI systems is not widely understood, and in “Bias Amplification in Artificial Intelligence Systems,” Kirsten Lloyd observes that “The first line of defense against creating AI systems that inflict unfair treatment is to … Read More

Parallel Lives : A Day in Seven Realities

Andy CampbellOpening Up

“Parallel Lives: A Day in Seven Realities” is a non-fiction interactive digital narrative that immerses audiences in seven ordinary lives across the globe over a single day. Through a combination of narrative text, interactive reflections, and timeline-based navigation, readers move between characters—a student in India, a gig worker in the UK, a woman in the Middle East, a migrant laborer, … Read More

Redlined

Andy CampbellOpening Up

Redlined is an animated list of words that are among the language that has been recommended to be redacted from all U.S. federal documents and organizations seeking federal support, as of March 2025. The full list was published in the New York Times on March 7, 2025. The U.S. federal government continues to add new words to this list. This … Read More

Are You There/Kya Tum Ho Waha?

Andy CampbellOpening Up

Are You There/Kya Tum Ho Waha? is a hypertextual work collaboratively developed by Prakruti Bhatt and Deena Larsen. The objective of this project is for addressing the question of whether creating hypertexts like these can help in preserving and archiving shared knowledge as well as distinctive cultural specificities. Developing this work as a team points towards the future of collaborative … Read More

ThinkingDaughters

Andy CampbellOpening Up

ThinkingDaughters is a text-based narrative written in and for the digital medium. The multivocal, interactive and imagistic opportunities of this form are pivotal to expressing the meanings that draw me: our increasing comprehension of the relational interdependence of all life; the deepening of our understandings of gender; the shift from print to cyber as the carrier and keeper of our … Read More

Blue Plaques of London in Augmented Reality (AR) (Partially Vibe coded)

Andy CampbellOpening Up

This is a video game that utilises the emerging technology of augmented reality (AR), which describes the interaction of a digital element as if it is really with you in person. In this particular case, this game involves the “Blue Plaques of London”, which are a series of plaques decorated on buildings throughout London that commemorate a historically significant person … Read More