Mutacosm attempts to recreate the mutating environments of AI via a recombinatory, generative digital. The texts of this poem include more than only words. It uses sound to build mood and environments, images for aesthetic, poetic intent and poetry markers, interactive animation for poetic meaning and overall design, among other elements. The work attempts to place more-than-human animals, centrally important … Read More
Edge Species
The last known video of one of the last known thylacines is forever haunting. Nervously this beautiful creatures paces behind a wire fence, as if it intuitively understands the others of its kind might soon be gone. When that thylacine was captured and forced into captivity, its kind would’ve been considered an Edge Species. The word “edge” is critical, as … Read More
HODOR
The work is intentionally presented without explanation. Please do not read the following prior to experiencing the work… It is a short minimalistic narrative game that attempts to echo a small bit of the terrifying horror experiences, accounted for by several families, as they struggled to hold their shelter door closed on October 7 2023 to prevent terrorists from Gaza … Read More
Eighty Thousand Steps
Inspired by the real story of a child refugee, a fantastical participatory experience that marries form and content in an innovative twist. You power this story, one step at a time. “Take a walk in their shoes:” immersive media often strives for empathy, but this groundbreaking work truly allows you to take that walk—in the shoes of a refugee. As … Read More
World Cuisine
This is my first such job, and it was quite difficult to create. I can describe it as an easy and uncomplicated game with interesting facts about different cultures. To start playing, just click start
Love, Gutz, & Mekanauts
My entry is a piece of transgressive interactive fiction with a branching path narrative that results in two endings. I wrote, drew, and coded all the assets myself in Twine as a way to experiment pushing the limits of my writing ability while also exploring the ideas of hopeless cycles, queer relationships, and cyberspaces (the internet). The aim of this … Read More