At The Guggenheim

Andy CampbellOpening Up

This major expansion and revision of “At the Guggenheim” uses CapCut (an AI video generator) to bring the paintings in the Guggenheim Museum to life and tell the unspoken (and secret) story of the tour guide. Normally, the word “text” refers to standard text on a page (either online or off), but in this digital narrative, “text” can also be applied to images and animations. How do we “read” them? How can we interpret their narrative cues? Can they tell a story as efficiently, if not more so, than a text-based story?
This work uses video effects generated by AI and then converted into animated gifs using Adobe Photoshop and Adobe Premiere Pro, with additional writing, compiling, and editing using HTML5, JavaScript & CSS. It is playable on desktop, laptop, and portable devices, including phones.
URL of work: https://webyarns.com/at/at.html

URL of work: https://webyarns.com/at/at.html